The design system defines the rules for creating shape and space. It is based in its enitirety on standard sized planks revolving around an axis, and controlled by a restricted set of parameters.
The system generates the possibility to work with smooth curves as walls or roofs, and -within the system’s rules- create enclosure or openings, perforations and integrated furniture. The creation of space with such a system seems liberating, but in order to make a project both viable and coherent, certain rules were set that limited the number of parameters that were allowed to be changed.
In addition to a flexible system with certain restrictions, the creation of space itself is adressed by defining the characteristics of the space. In this case, creating subtle diffences -and thus different places- within the space of the small unit was important. Both inside and outside space is inhabitable, and offer a differentiation of shadow and light conditions, as well as shelter from wind and sun in order to accomodate different situations. In addition, the unit created would almost blend into its surroundings, seeming as dynamic as the waves of sea or the dunes of sand, -offering an experience as close to the elements as possible, while still letting the inhabitant draw back, enclose, and disappear into their own mind’s world.
The refinement of the system is the last stage of the process, where further differantiation of the system is allowed. By “further differentiation” we mean that something might be added to the system, for example in order to close the gaps between planks, that we would cut some planks at an intersection, where following the system rigidly would, visually or labour-wise, complicate the building. This is in order to strenghten, and be able to precicely define the experience and usability of the space, as well as reducing material or labor expenses.